TSP Territory Map

Algorithm: Held-Karp (Dynamic Programming) for exact TSP solutions. Rendering: Quadtree spatial subsampling.

Every pixel represents the optimal tour when added to the existing nodes.

  • Left Click: Add Node
  • Drag: Move Node
  • Right Click: Remove Node
Nodes: 0
Unique Territories: 0
Status: Ready
Color Legend:
Note: Held-Karp complexity is O(n²2ⁿ). For real-time performance, keep nodes < 13.